Skip to Main Content

We sought to build the best NFL coach the world has ever seen. We built an adversarial RL environment where two LLMs compete as NFL coordinators across full simulated drives. Every play is resolved by a two-stage world model trained on 16,000+ real NFL plays from the 2024 season from the NFL Big Data Bowl dataset. In our world model an outcome classifier predicts what happens (normal play, touchdown, interception, fumble), then quantile regressors sample realistic yardage conditioned on that outcome. Two Qwen2.5-1.5B models were LLMs Interactions are captured via sklearn's HistGradientBoostingClassifier and HistGradientBoostingRegressor. Coverage schemes affect pass outcomes, blitz rates influence sack probability, and formation matchups produce realistic yard distributions, among others. The action space is hierarchical and constrained.

Team

Cbeighlefletcher

Placement

Participant

More from OpenEnv Hackathon SF

Kube SRE Gym is a self-improving RL environment where a small language model (Qwen3-1.7B) learns to diagnose and fix real Kubernetes production incidents…

Noclue project preview

RL environment for autonomous biologist agents. Simulate an entire biological worldstate based on scientifically-accurate single-cell standards. Naive agents…

Zero Shot Cancer project preview

ShopRLVE-GYM HF Blog https://huggingface.co/blog/thebajajra/shop-rlve-gym

Lambda project preview

Our agent uses OpenEnv to build a curriculum of video game environments that train a TinyLlama 1.1B agent via GRPO reinforcement learning. We implement three…

Play-gent project preview

GAIA is an OpenEnv-compatible geospatial reasoning environment where an AI agent infers hidden real-world locations using multi-step tool calls (terrain…

drive.google.com/…

Voyager-VRAM is a long-horizon workplace simulator where LLM agents must navigate a realistic office environment ( emails, Slack, shared drive, spreadsheets…

Deepmind Ace project preview