Skip to Main Content

NoTeam

Built at OpenEnv Hackathon SF · Mar 7, 2026 · San Francisco, CA

NoTeam — Demo video

Road Traffic Simulator — OpenEnv RL Environment An OpenEnv-compliant RL sandbox for global traffic flow optimization on real road networks. The environment models any city's road graph as a directed graph G=(V,E) from OpenStreetMap, where an agent acts as a Global Traffic Orchestrator redistributing flow to prevent gridlock. What makes it hard: partial observability via density heatmaps, non-stationarity from live street closures causing schema drift, and long-horizon causal reasoning where local rerouting decisions cascade into downstream gridlock minutes later. Reward: Shannon entropy maximization (α=2.0) spreads vehicles across segments, penalized by mean wait time (β=0.5) and a hard deadlock termination — preventing degenerate routing solutions.

Team