GameScene3D
Built at GPT-6 Astra Hackathon SF · Sep 8, 2026 · San Francisco, CA

GameFrame3D turns flat game and animation references into explorable 3D scenes. Users can orbit, zoom, and inspect characters and environments from new viewpoints. We built a scene reconstruction workflow combining Astra scene understanding, Meshy asset generation, and Blender composition and refinement, with a browser-based 3D gallery. The project includes an automated reconstruction pipeline and scenes refined by coding agents. The demo shows prepared scenes with live 3D interaction.