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Creative Claw — Local Meta Studio

Built at Meta Global AI Developer Hackathon · Oct 26, 2026 · Remote

Creative Claw — Local Meta Studio — Demo video

Creative Claw — Local Meta Studio turns a creator's plain-language request into an executable media-editing plan. A local Meta Muse Glimmer model chooses from the application's available native operations. The creator can inspect the plan, preview the actual result, request a correction, and export a separate file while preserving the original. The new hackathon workflow validates operation names, compatible input/output types and parameter bounds before execution. A correction produces a complete replacement plan applied to the original media, avoiding accumulated edits. Exports refuse to overwrite existing files and verify the copied bytes. The interface records the actual planner/provider and saved result, and reports failed or unsupported requests. The event work comprises the Meta provider setup, model-planned revision sessions, describe/preview/correct/export interface, editing-first navigation, and browser GPU release/return controls. The existing OpenClaw runtime and Creative Claw Studio, C++ media engines, jobs and memory are disclosed inherited components, not claimed as new hackathon work. Verified examples include a photo converted to black and white and corrected to sepia, and a video trimmed to a six-second cut and corrected to four seconds. Local Muse Glimmer inference was verified on an RTX 3090. The workflow currently uses text instructions, file metadata and an operation catalog; it does not analyze source pixels to autonomously select moments.

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