WorldForge
Built at Meta Global AI Developer Hackathon · Oct 26, 2026 · Remote

WorldForge Lite turns a game-world idea into an editable creative production kit for independent game developers. Creators often have an exciting setting in mind, but translating it into connected locations, characters, quests, visual references, and asset requirements means juggling disconnected documents and tools. WorldForge brings those pieces into one workspace. Enter an idea to generate a structured world bible with five locations, three NPCs, a main quest, side quests, and an asset checklist. Explore the setting through a clickable, draggable 2D map, edit the generated content, remix individual locations, and generate location concept art. Worlds can be saved locally and exported as JSON, SVG, a ZIP production kit, or a printable world bible. Blender and Unreal production prompts help creators plan their next implementation steps. Our technical focus is making generated content usable rather than leaving it in a chat transcript: structured data validation, stable location references, synchronized editing, interactive maps, and portable exports. WorldForge is a planning and concept-development tool, not a playable-game or 3D-model generator. It helps a solo creator move from a blank page to a coherent world they can refine and begin building.