NEURON TS LABS
Built at Meta Global AI Developer Hackathon · Oct 26, 2026 · Remote

SoundForge Studio™ is an enterprise-grade, 100% offline game audio workstation engineered specifically for mobile and indie game creators. Built from the ground up to eliminate expensive royalty licenses, asset-store dependency, and heavy disk footprints, it procedurally synthesizes 2,500 physical sound effects across 25 game categories and generates 200 game character voice lines with zero pre-baked audio samples on disk. All audio is rendered in real time through deterministic mathematical acoustics—incorporating Euler-Bernoulli beam mechanics, modal synthesis, non-linear hyperbolic friction, granular scraping, and fluid dynamics—each bound to a cryptographically unique SHA-256 fingerprint for bit-exact reproducibility. SoundForge Studio couples this procedural engine with offline neural speech synthesis and specialized real-time DSP audio graphs (Esports Announcer, Tactical Military Comms, Mecha AI, and Demonic Boss), mastering every output directly to broadcast standards with ITU-R BS.1770-4 loudness normalization (-16 LUFS), true-peak limiting (-1.0 dBTP), raised-cosine click-free micro-fades, and windowed-sinc FIR resampling for instant integration into Unity, Unreal Engine, and Godot.