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Babatunde

Built at Meta Global AI Developer Hackathon · Oct 26, 2026 · Remote

Babatunde — Demo video

UI-Sculptor is an autonomous, multimodal visual frontend engineering studio that eliminates the painful friction between visual design intent and production code. Today, frontend engineering is plagued by "context ping-pong": developers inspect visual mockups, copy code into conversational AI chatbots, receive hallucinated whole-file replacements, and manually resolve broken imports, styling conflicts, and lost state. UI-Sculptor reimagines frontend development through a zero-latency, visually grounded paradigm: 1. Visual Coordinate Grounding (Meta SAM 3.1): Developers point directly at any component on an interactive canvas. SAM visual reticles lock onto the precise DOM node or 3D mesh. 2. Push-to-Talk Multimodal Intent: Developers speak their design requirements naturally ("Make this product card obsidian dark mode with emerald accents and spring hover physics"). 3. Surgical AST Self-Healing Mutations: Powered by Meta Muse Wonder / Llama 3.3 70B, UI-Sculptor parses the codebase into an Abstract Syntax Tree (AST), performs scoped non-destructive JSX/TSX surgical transforms, and guarantees 100% syntactical validity without breaking component state or props. 4. Bidirectional 2D + 3D Spatial Studio: Seamlessly transitions between 2D responsive React layouts and interactive Three.js WebGL scenes, allowing developers to raycast ground coordinates and mutate 3D geometries (e.g., metallic knots into refractive crystal cores) using the same unified AST pipeline. 5. Complete Production Guardrails: Features interactive split diffs, viewport-bounded design token managers, and an infallible undo/redo time-travel history.

Team