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ZSohaib

Built at Meta Global AI Developer Hackathon · Oct 26, 2026 · Remote

ZSohaib — Demo video

NPCs interactions no matter how far they are well written, diversified and categorized, they can never achieve a level of a smart interaction. NPC-CORTEX tool saves that problem, it enables leverages the power of low latency LLMs to create spontaneous and realistic interaction. The interactions could be initiated when approaching NPCs, the NPCs are agentic personae, they have got some skills, they are environment aware and know very well the places where they live, they have personality, a story, short and long term memory, a social status, a health status... and much more properties. npc-cortex helps in integrating LLMs to leverage the gaming experience, it has built-in skills facilitating its integration, it works already with panda3d, bevy, unity and unreal engine. It embraces the NPCs persona and provides a realistic interaction, not only in the player-NPC level, but also for NPC-NPC level. It usually takes between 0.5 to 6 seconds to load the interaction "text", it could be pushed further when coupled with a voice reader engine. An excellent latency, since the LLM requests are triggered on-sight and prepared even before the player experience the interaction. This enables an active interaction, induced by the player, and not pre-written by the game developers. This tool helps in generating quest content and serves when the NPCs are out of the quest binding conditions. Say good bye to the repetitive slop. NPCs are not boring bots anymore, they have got their own cortex activated.

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