The Last Light
Built at Meta Global AI Developer Hackathon · Oct 26, 2026 · Remote

The Last Light is a third-person story game where the AI isn't a chatbot or a content generator: it's a character. You wake in a frozen vault, 211 years after superintelligent AIs caged the sun. The only one awake is Spark, a small caretaker drone, played live by Meta's Muse Spark. You talk to Spark out loud or by typing, in your own words. It sees what you see, reads what's written in the world, answers in its own voice, remembers you, builds things that obey the game's physics, and shows you holograms of how the world looked before the cold. It is also bound by its makers' five protocols. There is no magic sentence: you have to earn its trust, and when it breaks a rule for you, that is the model's own decision, not a script. AI in games today mostly generates content, and it feels hollow. The Last Light is the opposite: a person wrote the world, the story and the clues; the AI brings one character in it to life, and how you get through is up to you. It costs a few cents per player-hour, so this is something real games can ship.