REALMFORGE LIVE
Built at Meta Global AI Developer Hackathon · Oct 26, 2026 · Remote

REALMFORGE LIVE - REALITY IS THE CONTROLLER. Games have always asked us to enter someone else's world. REALMFORGE reverses that idea: what if a game could be created from the world you're already in? Point a phone at an ordinary desk. A cup, notebook and smartphone become the ingredients for an original fantasy adventure. Meta Muse Spark recognizes the actual objects and their locations, then invents a magical world and a quest that makes sense for that scene. Muse Image turns the photograph into cinematic fantasy artwork. The cup becomes an enchanted chalice; the phone becomes a scrying shard. It's your real space, reimagined. But REALMFORGE isn't just an image generator. The objects become the gameplay. A mission might ask you to move the real cup beside the phone. After the move, a second captured image lets the system evaluate what physically changed. Muse Spark observes the before-and-after scenes; independent deterministic code checks identity, visibility, camera consistency, relative movement and final proximity. Only qualifying evidence advances the quest, triggering magical browser effects and an updated fantasy keyframe. The mobile-first prototype includes live camera, photo and short-video input, a physical quest engine, optional SAM 3.1 segmentation, original local effects, and production Meta Model API integrations deployed on Vercel. We verified real Muse Spark recognition of four objects, a real Muse Image fantasy transformation, and a production NO_CHANGE result on an unchanged tabletop. All 14 automated tests passed. The source, live app and narrated 2:58 demonstration are public. REALMFORGE points toward a new kind of accessible, personalized AI play: no prebuilt levels, no specialist controllers, just imagination grounded in the objects around you. Try it: https://realmforge-meta-worlds.vercel.app/