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Amarizoft

Built at Meta Global AI Developer Hackathon · Oct 26, 2026 · Remote

Amarizoft — Demo video

Software that can safely extend itself at runtime. I built All the World, a simple 2D browser game that grows as you play. Type "add a campfire" and a planning agent (Muse Spark) splits it into small features, a designer agent (Muse Wonder) implements each feature in code, and an automated pipeline checks the feature before it goes live in the running game. No human review step. The game is a deliberately simple proof of concept for addressing a hard problem. That is, letting a model change running software, live, without breaking it or causing harm. Here, model-written code is always handled as untrusted. It runs in a sandbox using WebAssembly with only one path out, a fuel budget, and a rollback system. Nothing loads into the game until it passes compilation, tests, and 300 ticks on a copy of the real world. The pattern can be re-used to let users of any application add features themselves, safely and in real time. An eight year old will build the Minecraft mod of their dreams by asking for it to rain spiders, and then it happens. A warehouse supervisor will tell the inventory tool, "if any pallets have sat at the third dock for more than two days I need to know", and the feature will be hotloaded before they get back from lunch. Software that extends itself will be the expectation and the reality of a future generation of software users.

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