icarus
Built at Meta Global AI Developer Hackathon · Oct 26, 2026 · Remote

We’ve become extremely good at making things efficient. We measure everything, optimise everything and find ways to get things done faster, and somewhere along the way we forgot the joy of actually making something. Designing a physical space is still slow and heavy: you need to know Blender or CAD, or pay someone who does, and sit through hours of back-and-forth before you even see a first draft. I built Icarus because I wanted creating a space to feel the way building software feels now, where you just say what you want and it exists. With Icarus, you describe an office in a sentence and it designs the whole thing: the rooms, the layout, the walls and doors, furniture and light. Muse Spark works out what the space needs, and my own layout engine places every room and checks the plan, so the AI never draws the building unchecked. You can walk through it in 3D, change it by just saying “move the kitchen to where meeting room 3 is”, and hit “Make it real” to have a cloud GPU light the whole building realistically. Then you can take it into Blender or CAD. It’s concept design, not construction drawings, but it turns days of work into a conversation, and it gives anyone the joy of creating a space back.