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honeycomb.

Built at Meta Global AI Developer Hackathon · Oct 26, 2026 · Remote

honeycomb. — Demo video

Eddie is a native Rust video editor with the teammate inside it. I make content on the road for Genun Games — roughly one-minute trade-show montages cut from a day's worth of clips. The bottleneck was never the timeline; it was the hours of scrubbing raw footage before editing could even start. The real options today are Premiere-class cost, or CapCut: a subscription that also claims rights in the material you submit. So I built Eddie — the editor that watches the footage for you. Import raw footage and press Curate, and Eddie breaks it into every shot plus the moments worth using, each with a category and a reason. Curation runs on demand only, never on import, and it's content-adaptive: targeted clips, b-roll and timelapse get excerpted, while continuous speech and monologue blocks are preserved whole. Anything the model can't validate stays as Needs review — nothing is silently dropped, and your source footage is never cut up. Then you direct Meta's models in plain chat while they drive a live timeline through a sandboxed QuickJS console — no terminal, no code files, no recompile. It's still a normal editor: hand-edit anything, full undo/redo, projects save as .eddie files. 40,920 lines of Rust, 358 tests passing. Free and open source, and your material never leaves your machine except for the model calls you choose to make. Demo music: Hyde, "EDM/Pop Dance Instrumental", CC BY-SA 3.0.

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