Revive brings back video games that can no longer be played, using only the gameplay footage that survives on YouTube. Gemini 4 Argon finds a lost game's surviving videos and watches all of them in a single call, using its 1-million-token context and long-video understanding to turn hours of footage into a timestamped spec of how the game looked, played and felt. An Argon builder agent then rebuilds the game as a multiplayer browser game, playing its own build as it goes and asking the original footage whenever it's unsure. Every playtest round checks the result in two ways. A footage check replays each rule in the rebuild and has Argon judge it against the exact moment in the original. Meanwhile, Gemini Managed Agents, each in its own cloud sandbox, join one match over the internet to hunt for bugs nobody ever filmed. What doesn't match the original goes back to the builder first, regressions included, and the round people play is the one that best matches the original. The whole process plays out live in a web app with a catalog of lost games worth reviving, side-by-side comparisons of the original and the revival, and every agent shown at work.
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