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BattleSpace C2 is a single‑screen Common Operating Picture (COP) for a small operations cell. It fuses live AIS, simulated EO/IR/RF/radar, and a real or simulated drone feed onto a tactical map (MapLibre + deck.gl), and orchestrates a four‑agent crew (fusion‑agent, sensor‑tasker, intel‑analyst, drone‑operator) through the F2T2EA kill‑chain (Find → Fix → Track → Target → Engage → Assess) using the gastown multi‑agent coordinator. Every operator action becomes a real gt command (convoy create, broadcast, synthesis add, mq approve, wl post), with a Hold‑to‑Authorize human‑in‑the‑loop gate before any engagement. The result: an auditable, sub‑minute kill‑chain loop that accelerates Mission C2 while keeping a human on the trigger.

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forkbombwilldetscher

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