# agarstra

- **Event:** [GPT-6 Astra Hackathon SF](https://cerebralvalley.ai/e/openai-gpt-6-astra-sf)
- **When:** Tue, Sep 8 at 9:00 AM – 10:00 PM (PDT)
- **Where:** San Francisco, CA
- **Team:** [Joshua Lin](https://cerebralvalley.ai/u/qtzx06), [Stephen Huaien Hung](https://cerebralvalley.ai/u/stpnhh), [Matthew Kim](https://cerebralvalley.ai/u/matthewykim)
- **GitHub:** https://github.com/stephenhungg/agarstra
- **Demo video:** https://youtu.be/dt7NttQaNb4
- **Gallery:** https://cerebralvalley.ai/e/openai-gpt-6-astra-sf/hackathon/gallery
- **Page:** https://cerebralvalley.ai/e/openai-gpt-6-astra-sf/hackathon/gallery/53

Agarstra turns classic 2D Nintendo games into playable 3D worlds while preserving their original gameplay. It uses the game’s graphics and map data as references, then combines AI agents and Blender to create new environments, characters, and animations.
The original game runs inside an emulator, controlling movement, collisions, dialogue, battles, and events. A separate 3D renderer follows what happens in the game and displays the new visuals. This lets creators change how a game looks without rewriting how it plays.
Our working prototypes demonstrate reconstructed environments and animated characters, with original sprites filling in where 3D replacements are still being built.

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Markdown version of https://cerebralvalley.ai/e/openai-gpt-6-astra-sf/hackathon/gallery/53. Site index for agents: https://cerebralvalley.ai/llms.txt · full text: https://cerebralvalley.ai/llms-full.txt
