# GameScene3D

- **Event:** [GPT-6 Astra Hackathon SF](https://cerebralvalley.ai/e/openai-gpt-6-astra-sf)
- **When:** Tue, Sep 8 at 9:00 AM – 10:00 PM (PDT)
- **Where:** San Francisco, CA
- **Team:** [Chao Li](https://cerebralvalley.ai/u/chnlich)
- **GitHub:** https://github.com/chnlich/GameScene3D
- **Demo video:** https://www.youtube.com/watch?v=YavTR9O1B1g
- **Gallery:** https://cerebralvalley.ai/e/openai-gpt-6-astra-sf/hackathon/gallery
- **Page:** https://cerebralvalley.ai/e/openai-gpt-6-astra-sf/hackathon/gallery/14

GameFrame3D turns flat game and animation references into explorable 3D scenes. Users can orbit, zoom, and inspect characters and environments from new viewpoints.

We built a scene reconstruction workflow combining Astra scene understanding, Meshy asset generation, and Blender composition and refinement, with a browser-based 3D gallery. The project includes an automated reconstruction pipeline and scenes refined by coding agents. The demo shows prepared scenes with live 3D interaction.

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Markdown version of https://cerebralvalley.ai/e/openai-gpt-6-astra-sf/hackathon/gallery/14. Site index for agents: https://cerebralvalley.ai/llms.txt · full text: https://cerebralvalley.ai/llms-full.txt
