# Ayé

- **Event:** [Meta Global AI Developer Hackathon](https://cerebralvalley.ai/e/meta-ai-developer-hackathon)
- **When:** Oct 26, 12:00 PM – Nov 4, 9:00 PM (EST)
- **Where:** Online
- **Team:** [Adewunmi Akinsanya](https://cerebralvalley.ai/u/thewunmi)
- **GitHub:** https://github.com/the-wunmi/aye
- **Demo video:** https://youtu.be/t78ytRKnTRI
- **Gallery:** https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery
- **Page:** https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/3078

Every life sim is set in someone else's world. Ayé (Yoruba for "world" and "life") makes it yours.

Describe any place in a sentence, or film a real room on your phone, and Ayé turns it into a multiplayer life sim you can walk into with other people. Try it at https://aye.clanker.show (no sign-up needed).

Type "Yaba, Lagos: tech hubs, buka lunch spots, danfo buses, everyone hustling to make rent" and a model designs the whole city on real roads: its places, fares, prices, needs, jobs, the people who live there, and even the game's own interface. Then film your bedroom and it joins that city as a playable place. Your furniture is rebuilt in 3D, and the people you mention appear and talk to you.

The core idea is that nothing about a world is hardcoded. There is no list of cities, objects or actions in the code. If you ask for something the game doesn't have yet, such as "Can I wash this?" on a bed, a model invents it on the spot, as data: clean and dirty sheets, and the rule that you can only wash them once you have slept in them. The people have their own lives too. They talk to you and to each other, and they can offer you things they just thought of, like a button to buy puff-puff when you ask where to eat.

Models write the world, but they never get to break it. Code owns the physics, so furniture won't go through a wall or into the bed, and it can't block the way to a room. Every world a model writes is checked by code and play-tested by a deterministic simulator, and any problems go back to the model to fix.

That makes it useful beyond play. Because the rooms and bodies are simulated, you can ask a real question about a real place, such as "Could a wheelchair get around?", and an agent decides what to test and runs it in the simulator. You can try a layout before moving anything, at home or in a shop. It's a first look rather than a professional assessment, but it gives people who usually have no way to test a space something to try. For real cities, you can change a road on the map and compare a simulated day, as a way to explain and discuss a plan rather than forecast it.

Privacy is built in: faces, number plates, documents and screens are found and blurred before anything else sees a frame, and other players only ever see the game version of your room, never your video.

## More from Meta Global AI Developer Hackathon

- [Team TUQO](https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/3075)
- [Fault Line](https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/3076)
- [AXIOMH](https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/3077)
- [Osee11](https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/3079)
- [ShortForge](https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/3080)
- [Lannister](https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/3081)

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Markdown version of https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/3078. Site index for agents: https://cerebralvalley.ai/llms.txt · full text: https://cerebralvalley.ai/llms-full.txt
