# Dibujo Jugable

- **Event:** [Meta Global AI Developer Hackathon](https://cerebralvalley.ai/e/meta-ai-developer-hackathon)
- **When:** Oct 26, 12:00 PM – Nov 4, 9:00 PM (EST)
- **Where:** Online
- **Team:** [Joaquin Escobar](https://cerebralvalley.ai/u/Joaquinescobar)
- **GitHub:** https://github.com/joacoescobar1/dibujo-jugable
- **Demo video:** https://youtu.be/e3MTxzWahPo
- **Gallery:** https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery
- **Page:** https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/226

Dibujo Jugable turns a child’s paper drawing into a playable world — and only ships levels that are actually winnable.

Story (what happens):
1) A kid draws on paper (river, dog, grandma’s house) and snaps a photo.
2) Meta vision (Meta Model API / Muse Spark Responses) reads the drawing: strokes, characters, paths, obstacles → structured GameSpec.
3) If the kid narrates the rules (“if the dog touches you, you lose”), Meta voice/transcription folds that into the same GameSpec.
4) Meta Muse + open-weight Meta models render sprites/world art from the original strokes so it still feels like their drawing.
5) An agent plays the level: Play → Observe → Judge → Fix → replay. If a river blocks the map or a fence walls off the goal, the agent fails, proposes a minimal fix that respects the drawing (bridge, door), and replays until there is a verified win trace — then the world ships.
6) The kid (or a judge) plays fullscreen. Offline gallery of 21 worlds works with no API key.

Why it matters: creativity stays with the child; Meta models do recognition, voice, generation, and an agent that refuses broken levels. Every drawing deserves a world that works.

Meta stack: Meta Muse · Meta Model API (Muse Spark) · open-weight Meta models · voice/transcription · Muse Code · sealed verification oracle (model cannot “win” by editing the checker).

Demo video: https://youtu.be/e3MTxzWahPo
Live: https://joacoescobar1.github.io/dibujo-jugable/
Playable gallery: https://joacoescobar1.github.io/dibujo-jugable/game/gallery.html
Judge fail→fix→win: open game/demo.html (Judge mode)
Repo: https://github.com/joacoescobar1/dibujo-jugable

Honesty: public Pages demo is an offline gallery of Meta-built worlds (API credits exhausted mid-hack); video + repo show the full Muse → Model API → agent loop path.

## More from Meta Global AI Developer Hackathon

- [Cozy Bear Cottage](https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/223)
- [AK DEEPANKAR](https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/224)
- [LandFall](https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/225)
- [Gabriella Baris](https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/227)
- [100 millions Nigerians speak pidgin English](https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/228)
- [ConduitAI](https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/229)

---

Markdown version of https://cerebralvalley.ai/e/meta-ai-developer-hackathon/hackathon/gallery/226. Site index for agents: https://cerebralvalley.ai/llms.txt · full text: https://cerebralvalley.ai/llms-full.txt
